If there are any Lights on the table, all payments for the deal are doubled or quadrupled, like so: If there's a four-of-a-kind on the table, the dealer immediately captures it alternately, the hand may be redealt. The dealer takes the pack and deals a packet of four cards to himself, four cards to each opponent, three cards face up to the table, then three cards to each player and another three to the table so that each player has seven cards, there are six on the table, and there are 21 remaining in the talon. Second player to the left of the dealer takes the shuffled pack and cuts it several times, and the player to dealer's left cuts it once and hands it to the dealer. Shuffling procedure is as follows: The third player to the left of the dealer (who, in three-player games, is the dealer) gathers the cards used in the previous deal and mixes them up well. In the case of a tie, the card with the higher value decides if there's still a tie, redraw. Preliminaries and dealĪs in many East Asian games, the deal and play go counterclockwise around the table, with the dealer also being the first to receive cards and to play.Īfter ensuring that all players have the same amount of chips, each player draws a card the earliest month becomes the first dealer. Additionally, a month chart with 12 spaces is also necessary, with small dice to mark the deals where points are doubled or quadrupled. There should also be chips worth larger amounts of kan which can be borrowed from the "bank" when necessary, and cards to represent debt when borrowing. Initially, each player usually gets 4 white chips (worth 1 kan each) and 12 black chips (worth 1 point each). Score is kept in two denominations, kan and points 1 kan is 12 points.
In addition to a pack, scoring chips are recommended. More detailed descriptions of the pack are available on Wikipedia, on, and on Sloperama. Each month has an associated flower, which is depicted on almost all cards (except for the Junk card in November, which depicts a bolt of lightning). Unevenly distributed across the months are 24 Junk cards (1 point each), 10 Ribbon cards (5 points each), 9 Animal cards (10 points each) and 5 Light cards (20 points each). The Hanafuda pack has 48 cards, divided into 12 months of 4 cards each. Most of this page is based on Shiragiku Site's game Shiragiku Hanafuda, which features several hanafuda and kabufuda games, as well as on Hironori Takahashi's traditional games site. The two objectives are to capture as many card points as possible, and to capture high-scoring combinations.
The name Hachi-Hachi comes from the par value of 88 - a third of 264, the number of card points available in a pack. Hachi-Hachi is a game for three players using the Japanese hanafuda (flower cards) pack.